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I’ve been using mGba since i found it had better performance and compatibility with my games. Yesterday i noticed it had been updated so i recompiled it and now the games won’t launch.
RunCommand Log
RetroArch [ERROR] :: dylib_load :: dylib_load() failed: "/opt/retropie/libretrocores/lr-mgba/mgba_libretro.so: undefined symbol: binaryName". RetroArch [ERROR] :: load_symbols :: Failed to open dynamic library: "/opt/retropie/libretrocores/lr-mgba/mgba_libretro.so" RetroArch [ERROR] :: rarch_main_init :: Fatal error received in: "load_dynamic()"
and if you install it from binary rather than source does it work ? if a change in it has broken you will need to report it back to the libretro project page on github.
I don’t think there’s an option to install it from binary, due to it being an experimental install.
edit: can’t seem to figure out how to report bugs/issues
Ahh yeh sorry – there wont be – and of course some things are in experimental for a reason. I forgot it was. I will have a look at this when I next get a moment – feel free to open a ticket on retropie github, but basically if it did work, and now it doesn’t its likely an upstream bug :/
Here’s a copy of the old binary incase anyone wanted it. Retrieved it from a backup image i had.
Hey Omnija!
Ran into the same issue. How would I go about installing the older binary in my 3.0B3 image?
momaw27
I uploaded it above, all you have to do is download/unzip and replace it in the opt/retropie/libretrocores/lr-mgba.
Anonymous
Inactive06/20/2015 at 10:56Post count: 94Yeah having the same issue with the latest version not working, also vgba-next also doesn’t appear to work when you download the binary
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