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  • deepdivered
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    so in doom and quake i have an issue with the keyboard. i am using adafruits retrogame script to get the gpio to work as a keyboard. see more here https://github.com/adafruit/Adafruit-Retrogame

    it works with everything as expected but the doom and quake ports.

    in these two games it senses the keyboard buttons wrong. for example enter seems to come out as escape. i think i saw somewhere its a scancode issue? haven’t found how to fix that if it is.

    i did go to the raspberry pi config and select the the international setting en us utf8

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