Viewing 16 posts - 1 through 16 (of 16 total)
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  • Floob
    Member
    Post count: 1629

    I put together a small script to easily apply overlays here:
    https://github.com/biscuits99/rp-video-manager/

    Its currently only supporting SNES, and its in beta. Very beta.

    Anyone fancy trying it? It WILL overwrite any system specific settings you may have put in place in a retroarch.cfg.

    It only supports RetroPie 3 beta 1 and above

    This tool will enable this kind of thing:

    InsecureSpike
    Participant
    Post count: 571

    cool! can this be used on both 720p and 1020p?

    Floob
    Member
    Post count: 1629

    Well, the overlays are designed for 1080p – and the shaders for 720p.
    But you could always try the overlays on a 720p and see if they look weird?

    Floob
    Member
    Post count: 1629

    New Version out. v0.2

    From your home directory (/home/pi)

    wget https://github.com/biscuits99/rp-video-manager/releases/download/v0.2/rp-video-manager.zip
    unzip rp-video-manager.zip
    rm rp-video-manager.zip
    cd /home/pi/rp-video-manager
    chmod 755 videomode.sh
    ./videomode.sh
    Floob
    Member
    Post count: 1629

    New version out v0.4

    From your home directory (/home/pi)

    wget https://github.com/biscuits99/rp-video-manager/releases/download/v0.4/rp-video-manager.zip
    unzip -o rp-video-manager.zip
    rm rp-video-manager.zip
    cd /home/pi/rp-video-manager
    chmod 755 videomode.sh
    ./videomode.sh
    InsecureSpike
    Participant
    Post count: 571

    ok, floob, I’ve just installed v0.4. is there any way to convert the 1080p bits to 720p before i run it?

    Floob
    Member
    Post count: 1629

    Hmm, you’re probably better of waiting for the next version that has a few 720p overlays already there.
    Sneak preview here
    https://mega.co.nz/#!yR4iBQCK!FyIatl1DCjsKPyNWFxpQYSbb40GaYYYRM4l3j5ZmxoM

    You would need to delete the old rp-video-manager directory first.

    InsecureSpike
    Participant
    Post count: 571

    cool! ok mate!
    thanks

    Floob
    Member
    Post count: 1629

    Updated to v1.0 with CRT shader from davej and overlays from chito.

    https://github.com/biscuits99/rp-video-manager

    chito
    Participant
    Post count: 137

    [quote=109923]Updated to v1.0 with CRT shader from davej and overlays from chito.
    https://github.com/biscuits99/rp-video-manager
    [/quote]

    Thanks for the add Floob, if there are request for systems to be added please let me know here: https://github.com/israelperez/retro-gaming/issues

    Also Floob the 2 TV sets 1980s and 1990s are for all systems that were from those eras. is it possible to reuse the same overlay and code or is it easier/better for me to separate them out into their individual systems?

    Floob
    Member
    Post count: 1629

    Will do – thanks chito.

    The generic TV sets have been added to the systems listed here:
    https://github.com/israelperez/retro-gaming/blob/master/bevels-overlays/1920×1080/README.md

    e.g. the 90s one states SNES and MD, so I added them there. Other users overlays have different viewport sizes for those 2, but I dont see an issue with how yours is, it doenst make that much difference.

    So just shout if you want the same spec added to other systems.

    chito
    Participant
    Post count: 137

    i only added settings for the systems i was familiar with. but the the tv sets were created so that they could be used with any 4:3 home console that used a tv broken up into their appropriate decades. ive had a look and found the following:

    1980s tv set
    ————-
    Atari 2600
    Intellivision
    Nintendo
    sg-1000
    Master system
    TurboGrafx/PC engine
    Atari 5200
    VideoPac/Odyssey 2

    1990s tv set
    ————-
    genesis/megadrive (even though an 80s system)
    Super Nintendo
    sega cd
    sega 32x
    playstation
    Nintendo 64
    C64 Direct-to-TV
    3do
    Atari 7800
    Atari Jaguar
    Neogeo (console setting)
    sega saturn
    Dreamcast

    please let me know if ive missed any or got any wrong. ill also update my readme file

    InsecureSpike
    Participant
    Post count: 571

    hi floob, can this v1.0 be used to apply scaliness to non libretro systems?

    Floob
    Member
    Post count: 1629

    Nope – I havent written anything yet for non-retroarch configs.

    InsecureSpike
    Participant
    Post count: 571

    but could it be possible?

    Floob
    Member
    Post count: 1629

    It would basically be amending the specific config file, which would mean overwriting existing settings – so most likely to be easier done on a manual basis.

Viewing 16 posts - 1 through 16 (of 16 total)
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