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05/24/2015 at 05:42
#98278
patrickm
Participant
If you just want simple bilinear filtering, this is enabled in the RGUI under settings -> video settings -> scroll to where it says point filtering and change it to bilinear
You could also check out the blur shaders in the shaders/blur directory, but you will have to set render resolution no higher than 960×720 which will cause scaling issues on a non-720p native display. (See: “how to get perfect scaling and list of recommended resolutions”) You might not notice this, however, if using a blur shader.