#84582
shiftyowen
Participant

Looks like I can map pre-defined gamepad buttons to the keyboard but can’t introduce undefined buttons, which is interesting. For example, the left paddle on my gamepad is defined as “spacebar” so when I remap the keyboard, if I hit the left paddle, it shows assigned as “spacebar”, and it works.

Conversely, if I try to map the keyboard to the “B button” (for example) it doesn’t register in scummvm because the “B button doesn’t have a key assigned to it in the first place. This appears to mean that you also can’t create hockey combos (select + start) scenarios.

It seems like the available joypad controls are hard-coded? This is definitely an improvement though and the ability to remap available buttons is great, will just take some fiddling to sort out available buttons.