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11/01/2014 at 15:04
#82297
strelok
Participant
Sorry for the long response time but this was actually perfect – the SNES emulator, which worked perfectly used runcommand.sh 4, while the Game Boy and Game Boy Color emulators used 1. I changed them to match the SNES and everything was perfect!
The only issue is that when I go into es_systems.cfg, under the Ports header I don’t see the runcommand.sh line. Here’s a screenshot of what it looks like when I do this.
Is there somewhere else that it’s stored for certain emulators?