Homepage › Forums › RetroPie Project › Everything else related to the RetroPie Project › Xbox Controller – No Analog or Vibration? › Reply To: Xbox Controller – No Analog or Vibration?
[quote=81895]ok, so you’re trying to get the analogue sticks to work with the ps1 games as well? could be the emulator itself.[/quote]
That’s what I’m trying to achieve yes.
I configure the xbox controller retroarch settings through the Retro-Pie setup where it recognises the analogue axis and registers them ok. But, it doesn’t seem to enable the analogue axis when running PSX games? Neither do I get any vibration feedback which I assumed would also work?
Odd thing is that as I mentioned before, clicking the analogue sticks (L3 and R3) work ok in the psx emulator.
What am I missing?
I even pasted the controller config at the bottom of the main retroarch.cfg file as deatailed below but still not working:
input_player1_joypad_index = “0”
input_player1_b_btn = “1”
input_player1_y_btn = “3”
input_player1_select_btn = “8”
input_player1_start_btn = “9”
input_player1_up_axis = “-5”
input_player1_down_axis = “+5”
input_player1_left_axis = “-4”
input_player1_right_axis = “+4”
input_player1_a_btn = “0”
input_player1_x_btn = “2”
input_player1_l_btn = “4”
input_player1_r_btn = “5”
input_player1_l2_btn = “6”
input_player1_r2_btn = “7”
input_player1_l3_btn = “11”
input_player1_r3_btn = “12”
input_player1_l_x_plus_axis = “+0”
input_player1_l_x_minus_axis = “-0”
input_player1_l_y_plus_axis = “+1”
input_player1_l_y_minus_axis = “-1”
input_player1_r_x_plus_axis = “+2”
input_player1_r_x_minus_axis = “-2”
input_player1_r_y_plus_axis = “+3”
input_player1_r_y_minus_axis = “-3”
input_enable_hotkey_btn = “8”
input_exit_emulator_btn = “9”
input_enable_hotkey_btn = “8”
input_save_state_btn = “5”
input_enable_hotkey_btn = “8”
input_load_state_btn = “4”
input_enable_hotkey_btn = “8”
input_state_slot_increase_btn = “7”
input_enable_hotkey_btn = “8”
input_state_slot_decrease_btn =”6″
input_enable_hotkey_bn = “8”
Any suggestions?