Post count: 13

RetroArch has shaders, and they can be either Cg, CGP (Cg preset) or XML/GLSL format if you have support enabled. To specify shader settings, go to:


And you can edit:

Path to shader:

video_shader = "/path/to/shader.{cg,cgp,shader}"

Choose if you want to load shaders on startup:

video_shader_enable = (true/false)

Define Shader Diectory:

video_shader_dir = (Cg, CGP, XML shaders)