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07/17/2014 at 03:44
#16466
Participant
You can get the button mappings by running jstest. /dev/input/jstest js0 (if the 360 controller is the only one plugged in), then figure out your key mappings. I saw on zsprawl’s blog he used these for his 360 controller:
A_1=0
B_1=1
X_1=2
Y_1=3
L_1=4
R_1=5
START_1=7
SELECT_1=6
QUIT=99
ACCEL=11
QLOAD=10
QSAVE=8
#Joystick axis
JA_LR=0
JA_UD=1
I’m still really hoping someone can explain the 99 and other hotkey mappings, though. I even e-mailed the developer in the hopes that he could explain it.