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07/07/2014 at 20:15
#12775
Participant
The TFT screen you use does not allow OpenGL, but most emulators use it (with the exception of advmame and fceu, to name a few).
Copying the framebuffer is a less than perfect solution, as it reduces the framerate and makes everything look ugly compared to displaying directly on the TFT.
Thus, the only solution is to not use EmulationStation (which also uses OpenGL) and find emulators which don’t use OpenGL, which are quite rare.