Homepage Forums RetroPie Project Controller Configuration in RetroPie Getting the MODE button to work on a Genesis 6-Button Reply To: Getting the MODE button to work on a Genesis 6-Button

#99808
jjmiller1980
Participant

First off, thank you for your help and quick responses. I’m fairly new to all this, so I appreciate the help.

So F1 did work and got me into the retroarch menu. I went through the process as described to enable 6 button controller for player 1. I then went to the retroarch.cfg and configured it like this:

# All settings made here will override the global settings for the current emulator core

video_shader = /opt/retropie/emulators/retroarch/shader/phosphor.glslp
video_shader_enable = false
video_smooth = false

input_player1_b_btn = “1”
input_player1_y_btn = “0”
input_player1_a_btn = “2”
input_player1_x_btn = “4”
input_player1_l_btn = “3”
input_player1_r_btn = “6”

input_player1_start_btn = “9”
input_player1_select_btn = “7”

input_enable_hotkey_btn = “7”
input_exit_emulator = “9”
input_save_state = “3”
input_load_state = “6”

As it stands now, the 6 face buttons seem to work (yay!). However, the hotkey doesn’t seem to work. When I test my controller using JSTEST, the MODE button does work, and responds as 7. When I try hitting MODE and START to exit the game, nothing happens. Same with save state & load state.

I also went to /opt/retropie/emulators/retroarch/config and opened up the cfg for my controller, and this is how that is set up, I’m not sure if it matters or not:

input_device = “Mayflash Ltd Mayflash MD USB Adapter”
input_driver = “udev”
input_b_btn = “1”
input_y_btn = “0”
input_select_btn = “7”
input_start_btn = “9”
input_up_btn = “12”
input_down_btn = “14”
input_left_btn = “15”
input_right_btn = “13”
input_a_btn = “2”
input_x_btn = “4”
input_l_btn = “3”
input_r_btn = “6”

input_enable_hotkey_btn = “7”
input_exit_emulator = “9”

Any thoughts?