Maybe it’s not working because my 5 / 6 buttons are already mapped in the keyboard?
input_player1_coin1 = 5
input_player2_coin2 = 6
Does having this as well cause a conflict?
input_save_state = 5
input_load_state = 6
Just wondering how this code (input_save_state) knows to only work when the hotkey button is held down?