Homepage › Forums › RetroPie Project › Video Output on RetroPie › PSX full screen, PSX Shaders, ROM compatibility and controllers › Reply To: PSX full screen, PSX Shaders, ROM compatibility and controllers
[quote=95098]SNES with default shaders is quite crappy on my HDTV.
NES however is OK.
By default PS1 has no shader and on a HD TV the image is horrible.
Playing on a CRT solves everything.
If you don’t have one, there are some boxes like this to improve image quality:
http://m.youtube.com/watch?v=pmTzP6izlrw
Maybe it’d do the trick…
[/quote]
Ok, I’m still at the point where an upscale device is not going to fix this issue, and this is not an issue vs CRT/HDTV
Here are some images of each emulator. (trying to take better photos, since I don’t know how to perform a screen capture, and can’t find info about it)
Genesis/Megadrive (Shining Force 2)
[IMG]http://i58.tinypic.com/2wd3teg.jpg[/IMG]
NES (Teenage Mutant Ninja Turtles)
[IMG]http://i57.tinypic.com/314wh2d.jpg[/IMG]
SNES (Super Mario 3- All Stars)
[IMG]http://i59.tinypic.com/13ylz50.jpg[/IMG]
PSX (Final Fantasy 9)
[IMG]http://i61.tinypic.com/ivl7yx.jpg[/IMG]
Someone mentioned a “High Res Core” in PSX, but when I navigate there, there is no core loaded. I’ve tried searching for cores/shaders and am unable to find any, it seems. The graphics look great in all the other emulators I have loaded, except PSX.
I tried playing final fantasy 9, and the characters in game are terribly pixelated, as were the surroundings, until I turned on the smoothing, but it did not fix the character rendering.
Are there settings I can adjust in RetroArch config? Or the emulator config? Where does the high res core come from? I’d like to try it, but it’s not on the image.