#93723
TorVaga
Participant

Yay. Finaly got it! (Atleast ingame in emulators)


input_player1_joypad_index = 0
input_player1_b_btn = 4
input_player1_y_btn = 0
input_player1_select_btn = 2
input_player1_start_btn = 5
input_player1_up_axis = +0
input_player1_down_axis = -0
input_player1_left_axis = -1
input_player1_right_axis = +1
input_player1_a_btn = 3
input_player1_enable_hotkey_btn = 2
input_player1_exit_emulator_btn = 5

input_player2_joypad_index = 1
input_player2_b_btn = 4
input_player2_y_btn = 0
input_player2_select_btn = 2
input_player2_start_btn = 5
input_player2_up_axis = +1
input_player2_down_axis = -1
input_player2_left_axis = -0
input_player2_right_axis = +0
input_player2_a_btn = 3
input_player2_enable_hotkey_btn = 2
input_player2_exit_emulator_btn = 5

I had to swap player_2 axis +0/-0 and +1/-1. And I removed all the “quotes”
Out in Emulationstation my player 2 joystick register up and down as left and right. Can this just be the wiring?
Last question regarding the buttons: Anyone got a clue how to map the “Select 1 player” and “Select 2 player” buttons?
Edit:
It was just my wiring on the one controller I was sure I had wired correct =) So now all of my controls work as the should. Thanks again for all the guiding Feederchain!