Homepage Forums RetroPie Project Video Output on RetroPie GameBoy Shaders? Reply To: GameBoy Shaders?

#90439
Roo
Participant

[quote=79662]It is necessary to convert cg shaders to glsl shaders. To do this you need the nvidia cg toolkit. The toolkit is only available for x86 platforms. So you need a ubuntu live cd and a PC to convert a shader.

If everything is installed download and run cg2glsl.py:

https://github.com/libretro/RetroArch/blob/master/tools/cg2glsl.py

[/quote]

Yep – that’s where I read about converting cgp to glsl. I gave up when I saw that it required a Ubuntu x86 desktop :) I figured after a bunch of work, I would just end up with an over-aggressive shader for the Pi’s limited resources.

I don’t know much about cgp vs glsl…? Is it just the difference between linux and windows retroarch installations?

Edit – I see now. glsl is the standard for arm-based libretro

http://emulation-general.wikia.com/wiki/Shaders_and_Filters