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That does allow me to remap via the interface, unfortunately it ends up messing up really badly on the up-down-left-right and the next few after. The reason, I’m pretty sure, is because the d-pad buttons on the PS3 have a I16 range they can go through so when you press it, it sends like 20-30 independent numbers. Similarly, the accelerometer will get mismapped as well.

Is there documentation on what values are allowed for “name” and “type”? That might help…