Post count: 78


Just like you can save states at any time during the game, you can load states at any time as well, as long as the rom is running. I’m not familiar with the savestate_auto_save function that vcolombo mentioned (it might be something from a release I haven’t worked with), but at the very least you should be able to do this manually during the game.

Before trying to troubleshoot the autosave_interval problem, I just want to check to make sure we’re looking at the same thing. The function is a little deceptive; it doesn’t actually save your game. All it does is, if there is an option as part of the game to save to the cartridge, it records that data periodically, rather than waiting until shutdown. So assuming it works correctly, you’ll have to use an in-game save point, record data, wait five seconds, and then it should be saved. If that doesn’t work, let us know exactly what happened.