dankcushions
Participant
Post count: 432

your process seems right to me! clrmamempro should only output complete .zip files in the output folder, but there’s a simple(ish) way to double check have the correct files:

– open a rom .zip that doesn’t work (gives you the ‘missing …’ messages)
– open the dat file you are using (ie https://raw.githubusercontent.com/HerbFargus/retropie-dat/master/advmame1.2/advmame12-106.dat )

find the game, and check to see if you have every <rom = … > file in your zip:

	<game name="puckmana" sourcefile="pacman.c" cloneof="puckman" romof="puckman">
		<description>PuckMan (Japan set 2)</description>
		<year>1980</year>
		<manufacturer>Namco</manufacturer>
		<rom name="pacman.6e" size="4096" crc="c1e6ab10" sha1="e87e059c5be45753f7e9f33dff851f16d6751181" region="cpu1" offset="0"/>
		<rom name="pacman.6f" size="4096" crc="1a6fb2d4" sha1="674d3a7f00d8be5e38b1fdc208ebef5a92d38329" region="cpu1" offset="1000"/>
		<rom name="pacman.6h" size="4096" crc="bcdd1beb" sha1="8e47e8c2c4d6117d174cdac150392042d3e0a881" region="cpu1" offset="2000"/>
		<rom name="prg7" size="2048" crc="b6289b26" sha1="d249fa9cdde774d5fee7258147cd25fa3f4dc2b3" region="cpu1" offset="3000"/>
		<rom name="prg8" size="2048" crc="17a88c13" sha1="eb462de79f49b7aa8adb0cc6d31535b10550c0ce" region="cpu1" offset="3800"/>
		<rom name="chg1" size="2048" crc="2066a0b7" sha1="6d4ccc27d6be185589e08aa9f18702b679e49a4a" region="gfx1" dispose="yes" offset="0"/>
		<rom name="chg2" size="2048" crc="3591b89d" sha1="79bb456be6c39c1ccd7d077fbe181523131fb300" region="gfx1" dispose="yes" offset="800"/>
		<rom name="pacman.5f" merge="pacman.5f" size="4096" crc="958fedf9" sha1="4a937ac02216ea8c96477d4a15522070507fb599" region="gfx1" dispose="yes" offset="1000"/>
		<rom name="82s123.7f" merge="82s123.7f" size="32" crc="2fc650bd" sha1="8d0268dee78e47c712202b0ec4f1f51109b1f2a5" region="proms" offset="0"/>
		<rom name="82s126.4a" merge="82s126.4a" size="256" crc="3eb3a8e4" sha1="19097b5f60d1030f8b82d9f1d3a241f93e5c75d6" region="proms" offset="20"/>
		<rom name="82s126.1m" merge="82s126.1m" size="256" crc="a9cc86bf" sha1="bbcec0570aeceb582ff8238a4bc8546a23430081" region="sound1" offset="0"/>
		<rom name="82s126.3m" merge="82s126.3m" size="256" crc="77245b66" sha1="0c4d0bee858b97632411c440bea6948a74759746" region="sound1" offset="100"/>
....	</game>

so for ‘puckman’ i would expect the puckman.zip to have 12 files in it.

personally, i don’t use advancedmame – it supports a lot, but the performance is relatively bad, no? i suggest you should switch to lr-mame2003, before you spend loads of effort getting this working!