Homepage Forums RetroPie Project Controller Configuration in RetroPie [SOLVED] Hotkeys configuration : Switch the shaders ingame (Retropie v.3b4) Reply To: [SOLVED] Hotkeys configuration : Switch the shaders ingame (Retropie v.3b4)

#101941
Floob
Member

I just gave this a go and I get the same results.
Its fine in RetroPie 3 beta 2.

My log file was

RetroArch: rarch_log_libretro: [libretro INFO] :: Frontend supports RGB565 - will use that instead of XRGB1555.
RetroArch: rarch_log_libretro: [libretro INFO] :: Loading /home/pi/RetroPie/roms/nes/Castlevania (Europe).nes...

RetroArch: rarch_log_libretro: [libretro INFO] ::  PRG ROM:    8 x 16KiB
RetroArch: rarch_log_libretro: [libretro INFO] ::  CHR ROM:    0 x  8KiB
RetroArch: rarch_log_libretro: [libretro INFO] ::  ROM CRC32:  0xa93527e2
RetroArch: rarch_log_libretro: [libretro INFO] ::  ROM MD5:  0xab930e91eb9bb51e8acbf7bf2187f369
RetroArch: rarch_log_libretro: [libretro INFO] ::  Mapper #:  2
RetroArch: rarch_log_libretro: [libretro INFO] ::  Mapper name: UNROM
RetroArch: rarch_log_libretro: [libretro INFO] ::  Mirroring: Vertical
RetroArch: rarch_log_libretro: [libretro INFO] ::  Battery-backed: No
RetroArch: rarch_log_libretro: [libretro INFO] ::  Trained: No
RetroArch: rarch_log_libretro: [libretro INFO] ::
RetroArch [WARN] :: resolve_extensions :: [GL]: GLES implementation does not have BGRA8888 extension.
32-bit path will require conversion.
RetroArch [WARN] :: gl_glsl_init :: [GL]: Stock GLSL shaders will be used.
/opt/retropie/supplementary/runcommand/runcommand.sh: line 671:  3047 Segmentation fault      /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-fceumm/fceumm_libretro.so --config /opt/retropie/configs/nes/retroarch.cfg "/home/pi/RetroPie/roms/nes/Castlevania (Europe).nes" --appendconfig /tmp/retroarch.cfg

I’ll raise an issue on Github.