Homepage Forums RetroPie Project Controller Configuration in RetroPie FP Alpha buttons Streetfighter Vs the rest of the games Reply To: FP Alpha buttons Streetfighter Vs the rest of the games

#101460
leiptrstormr
Participant

I’m having a similar issue with Street Fighter and Darkstalker buttons in FBA. A, B, and X are punch buttons and Y, LT, and LB are kick. This is an issue on the Hori EX2 because the LB and RB buttons are at the top with Start and Select (back). I tried changing RT and LB numbers, but it doesn’t fix anything. These are my global retroarch.cfg inputs

Edit: I guess I should also mention this is with RPi2 V3 beta4 image

input_device = “Hori Fighting Stick EX2”
input_vender_id = 3853
input_product_id = 13
input_driver = “udev”
input_player1_joypad_index = 0
input_player1_b_btn = 1
input_player1_a_btn = 0
input_player1_y_btn = 3
input_player1_x_btn = 2
input_player1_l_btn = 4
input_player1_r_btn = 5
input_player1_l2_btn = 6
input_player1_r2_btn = 7
input_player1_start_btn = 9
input_player1_select_btn = 8
input_player1_up_btn = h0up
input_player1_down_btn = h0down
input_player1_left_btn = h0left
input_player1_right_btn = h0right
input_enable_hotkey_btn = 8
input_exit_emulator_btn = 9
input_save_state_btn = 5