Viewing 3 posts - 1 through 3 (of 3 total)
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  • #97872
    spaceinvader
    Participant

    Hi.

    I have connected my arcade controls to the GPIO pins using the adafruit retrogame utility, so I have them mapped as keys (for example q-a-o-p and enter).

    Now I am trying to have working fuse-spectrum emulator.

    The problem is that every spectrum game has its own options menu keys (non redefinibles), game keys (sometimes you can redefine them but sometimes no)…

    I think the perfect solution is a program which remap my q-a-o-p-enter keys to the needed in every single game. you can make a .sh script for every game and remap the keys to the needed in this game.

    Does this program exist?

    #97919
    spaceinvader
    Participant

    Any idea?

    Perhaps it could be done by modifying the file where the regional configurtion of the keyboard is, make a file for every single game, change to it before the game starts and go back to the normal one after exiting the game.

    But I do not know which is that file, where it is and how to change it…

    #98065
    spaceinvader
    Participant

    Well, I have got the remaps with the command loadkeys and creating a keymap for every single game.

    The problem is that every time I launch a game I need to load the game keymap before and after exiting load the normal keymap, so I need to launch the games with a .sh script.

    I made the scripts, but they does not work because of runcommand.sh

    May I modify the way to launch the fuse games i es_systems.cfg to remove runcommand.sh or is there any other way to work with scripts?

Viewing 3 posts - 1 through 3 (of 3 total)
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