# This goes all the way to player 8 (*_player2_*, *_player3_*, etc), but omitted for clarity.
# All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well.
# Toggles fullscreen.
# input_toggle_fullscreen = f
# Saves state.
input_save_state = +2
# Loads state.
input_load_state = +5
this isn’t working, nor is “+2” and “+5” (from what I can tell, this is for the back left and right bumper).
What makes me wonder is if I need to add something for it to correspond to joystick one, is that the hint in the first part of the comment:
# This goes all the way to player 8 (*_player2_*, *_player3_*, etc), but omitted for clarity.
# All input binds have corresponding binds for keyboard (none), joykeys (_btn) and joyaxes (_axis) as well.
_btn — do I need to add a _ of some kind to get it to work?