Forum Replies Created
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in reply to: 32x snes fx games slow #7232
It’s the just current state of 32X emulation & SEGA’s design with the system itself in the first place I’m afraid, it’s been like this for a long time.
in reply to: RetroPie Project Contest #7178Many thanks to PetRockBlog for the inspiration to pull this together:
Outside: Playing SMS Snail Maze
[img]http://s17.postimg.org/sp21kxk7f/2013_12_12_23_48_36.jpg[/img]Outside: Close up
[img]http://s17.postimg.org/jwpoazogb/2014_01_08_01_46_47.jpg[/img]Outside: Rear
[img]http://s17.postimg.org/yemvizfrf/2014_01_08_01_45_01.jpg[/img]Inside: gubbins
[img]http://s17.postimg.org/88vmgfzbf/2014_01_09_23_37_31.jpg[/img]Outside: Open slot cover for SD Card access
[img]http://s17.postimg.org/kc0y40adn/2014_01_09_23_53_16.jpg[/img]Covering the build/setup process in my blog: http://blog.aergan.com
in reply to: 3rd party Xbox 360 wireless receiver, compatible? #4536It would depend on what it presents itself to the operating system as, but I’ve had it working on both an official and un-official Xbox 360 Wireless USB receiver.
in reply to: HDMI image out of bounds? #4268Yes, assuming you’re on Raspbian – try:
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sudo raspi-config
Select option 8 Advanced Options
Select A1 – Overscan
Select Enable (or Disable)
RebootOr run:
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sudo nano /boot/config.txt
Look for or add “disable_overscan=” and set it to 0 or 1
Save & rebootLots more overscan options in there as well as required.
in reply to: HDMI Resolution Problem #4233I’ve had this before – use a different HDMI cable.
My extension is 1.3a spec rated (printed) and my HDMI cable didn’t specify anything (an old one). The signal would cut out at random to my monitor and refused to be seen via my HDMI over Ethernet extender to the TV.
I swapped it for a 1.5 metre 1.3 spec rated cable from Amazon and I have no issues now.
In short, I would make sure that the generations of HDMI cable you are using all match – no need to spend ££’s on cables though.in reply to: N64 theme? #4216Linux is case sEnSIive, so check all your file names are absolutely correct.
How did you edit your theme.xml file? It’s expecting UNIX UTF-8 format so if it’s not been edited with a UNIX aware text editor (e.g. you’ve used notepad on Windows), then it will have likely been saved as DOS format which contains different line ending characters.
If you’re on Windows, check your file in Notepad++: http://notepad-plus-plus.org/in reply to: PSX multiple .bin files #4209Difficult to make a proper corresponding .CUE from just a .BIN.
.CUE’s should look like the following for example:FILE "Crash Bandicoot 3 - Warped (SCES-01420).bin" BINARY TRACK 01 MODE2/2352 INDEX 01 00:00:00 REM LEAD-OUT 32:34:12
which instruct the software as to the layout of the disc image, number of tracks, where the tracks live, how long they are, how to read it.
By default I don’t believe it changes the one at: /home/pi/RetroPie/configs/all/retroarch.cfg because the following line exists:
config_save_on_exit = "false"
but that’s the main one for it and child ones are loaded from /home/pi/RetroPie/configs/nameofsystem/RetroArch.cfgin reply to: N64 theme? #4206Mine works ok: [url=http://sdrv.ms/1eVyklP]n64 Theme[/url]
In: /home/pi/.emulationstation/es_systems.cfg
DESCNAME=Nintendo 64 NAME=n64 PATH=/home/pi/RetroPie/roms/n64 EXTENSION=.z64 .Z64 .n64 .N64 COMMAND=cd /home/pi/RetroPie/emulators/mupen64plus-rpi/test/ && ./mupen64plus %ROM% PLATFORMID=3
Theme lives at: /home/pi/.emulationstation/n64/theme.xml
in reply to: gpSP failing to launch under EmulationStation #4172Yes, it works when not launched via emulationstation as stated in original post.
in reply to: PSX multiple .bin files #4139All my .img and .bin / multi-.bins have a corresponding .cue file in the roms/psx folder then I’ve changed the PSX EXTENSION line in /home/pi/.emulationstation/es_systems.cfg:
DESCNAME=Sony Playstation 1 NAME=psx PATH=/home/pi/RetroPie/roms/psx #EXTENSION=.img .IMG .7z .7Z .pbp .PBP .bin .BIN EXTENSION=.cue .CUE
It’s better to dump them in a multitrack .img though with a .cue from the PSX CD rather than a multi-.bin as some games may not work correctly in the emulator.
in reply to: PSX multiple .bin files #4134No need, load the .cue.
Multiple bins are for multiple tracks e.g. audio.in reply to: Change Retro Arch on screen text size #4092Within:
/home/pi/RetroPie/configs/all/retroarch.cfg
Add or change line to:
video_font_size = "20.000000"
20-24 for 1080p is about right in my opinion.
in reply to: DOOM not working #3516Resolved it, don’t delete ‘prboom.wad’ out of ‘~/RetroPie/roms/doom’ as RetroArch looks to this path for it despite it being here: ‘~/RetroPie/emulatorcores/libretro-prboom/prboom.wad’
This means however you’ll get a rom list like this in emulationstation:
DOOM.WAD
doom2.WAD
TNT.WAD
PLUTON.WAD
prboom.wadin reply to: Roms via NFS over WIFI #3505Are you using the _netdev mount option?
https://help.ubuntu.com/community/NFSv4HowtoI’m using SAMBA/CIFS here but I get similar behaviour without it.
in reply to: What controllers are you using? #3504PS3 Dual Shock 3 controller + Sitecom Bluetooth adapter (Genuine CSR chipset), patched sixad (). Best performance and functionality so far – works fine two rooms away in the living room and using a HDMI over CAT5E to get to the TV.
Might entertain a MasterSystem + SEGA USB adapter at some point.
Was using the Xbox 360 Wireless pad + adapter + xboxdrv but I found it causes performance to suffer in RetroArch.
in reply to: DOOM not working #3503I’m having the same issue, even with legitimate WAD’s.
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