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  • waymon
    Participant

    I am having the hardest time getting both my N64 controllers to both work. I want to use them for c64, atari, nes, snes and n64. I want to bind both shoulders buttons to quit the rom and return to the emulation station…I have this working in NES.

    input_enable_hotkey_btn = 4
    input_exit_emulator_btn = 5

    Attached are the configurations below…what am I doing wrong? I know how to use the jstest /dev/input/js0 but I don’t know what to bind those buttons to for each emulator…can anyone help?

    Pi Model: (2)
    RetroPie Version Used: (3.0)
    Built From: (SD Image)
    Controllers: Two N64 controllers connected USB.

    Below are the retroarch.cfg files:

    /opt/retropie/configs/c64/
    /opt/retropie/configs/atari7800/
    /opt/retropie/configs/nes/
    /opt/retropie/configs/snes/
    /opt/retropie/configs/n64/

    Any guidance would be great! Thanks

    haroldcakington
    Participant

    Hi Floob,

    I’m having a weird problem with my PS3 controller set up. I run the script as in the video, followed all the instructions. It recognises my bluetooth adapter, but when it asks to insert my PS3 controller via USB, it can’t find it.

    I’ve used lsusb and it detects it fine. It also see’s my USB dongle fine.

    Grabbing the log shows that I’m missing a file:

    <snip>

    = = = = = = = = = = = = = = = = = = = = =
    Building 'ps3controller' : Install/Pair PS3 controller
    = = = = = = = = = = = = = = = = = = = = =
    
    In file included from /usr/include/c++/4.7/arm-linux-gnueabihf/./bits/os_defines.h:40:0,
                     from /usr/include/c++/4.7/arm-linux-gnueabihf/./bits/c++config.h:414,
                     from /usr/include/c++/4.7/iostream:39,
                     from main.cpp:1:
    /usr/include/features.h:356:25: fatal error: sys/cdefs.h: No such file or directory
    compilation terminated.
    rm -f *~ bins/*
    mkdir -p bins
    g++ -O2 -mcpu=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard -pipe -Wl,-Bsymbolic-functions sixad-bin.cpp bluetooth.cpp shared.cpp textfile.cpp -o bins/sixad-bin <code>pkg-config --cflags --libs bluez</code> -lpthread -fpermissive
    In file included from /usr/include/stdio.h:28:0,
                     from /usr/include/bluetooth/bluetooth.h:33,
                     from bluetooth.h:21,
                     from sixad-bin.cpp:18:
    /usr/include/features.h:356:25: fatal error: sys/cdefs.h: No such file or directory
    compilation terminated.
    In file included from /usr/include/stdio.h:28:0,
                     from /usr/include/bluetooth/bluetooth.h:33,
                     from bluetooth.h:21,
                     from bluetooth.cpp:18:
    /usr/include/features.h:356:25: fatal error: sys/cdefs.h: No such file or directory
    compilation terminated.
    In file included from /usr/include/unistd.h:26:0,
                     from shared.h:21,
                     from shared.cpp:18:
    /usr/include/features.h:356:25: fatal error: sys/cdefs.h: No such file or directory
    compilation terminated.
    In file included from /usr/include/c++/4.7/arm-linux-gnueabihf/./bits/os_defines.h:40:0,
                     from /usr/include/c++/4.7/arm-linux-gnueabihf/./bits/c++config.h:414,
                     from /usr/include/c++/4.7/cstdlib:43,
                     from textfile.h:21,
                     from textfile.cpp:18:
    /usr/include/features.h:356:25: fatal error: sys/cdefs.h: No such file or directory
    compilation terminated.

    I’ve tried searching how I can get this file, but I can’t seem to make head or tail of it.

    I’m using Rasp v2, Retropie v3.0 (Using NOOBS and OpenElec) with only the dongle and USB cable connected, along with ethernet for updates, and an HDMI TV (Not that I’m using it, as I’m doing everything via SSH)

    Anybody seen this before, and got any ideas what package I need to download to get the cdefs.h file?

    Cheers

    #104757

    In reply to: 2 x joystick config

    efraimsangil
    Participant

    Hi!

    You need to change the Linux kernel to use 2 joysticks using XinMo USB controller.

    Try it!

    Custom Kernel for Xinmo
    https://www.dropbox.com/s/f610y6q91mfv9zb/custom_kernel_1.20150317-1.tar.gz?dl=0

    #104756
    mexeroser
    Participant

    Hey guys,
    with the new 3.0 version i managed to implement a video splashscreen to my RetroPie.
    Everything is working fine except the sound. I do not seem to get any sort of sound, no matter how loud my speakers are. I am using the 3.5 mm audio jack with usb speakers, which are working fine for all the ingame music, but not for the boot video :/ (I have already set the 3.5mm audio jack to the default sound device in the Audio settings). Any ideas? Thanks :)

    hanzketchup
    Participant

    Hello, recently I’ve been really interested in using RetroPie to make a truly portable emulation device to bring on bus and car rides, put in a backpack, etc. I’m also trying to keep the price down as much as possible. So far I have the price figured out to be around $70 – $42 for the RPi itself and $20-30 for a backup battery charger (the kind that are charged before use and don’t need to be plugged into a wall while they’re charging something). The screen has been the sore point – everything is monstrously expensive, even at tiny resolutions. I’ve been planning to use my phone as a display. There are guides on how to achieve this using VNC servers (this was the most helpful (link)), but I had my doubts that this would work on RetroPie.

    Can anyone share their solutions? I’d rather not spend $15 on something like this screen (link) because, while cheap, I don’t think it would work without some soldering, and I do not have access to a soldering iron nor the knowledge to achieve something like that. If it doesn’t need soldering or extra parts, great – but then the question becomes powering it.

    EDIT: I think using my phone is out of the question. VNC is apparently too slow for gaming. This screen (link) appears to be a wonderful solution, as it’s cheap and connects snugly to the RPi. However, it doesn’t quite work out-of-the-box, and apparently requires a micro SD card image. I have an 8gb micro SD card, which should be plenty, but, again, I’m not sure about the compatibility between RetroPie and this. Part of this is I don’t know a thing about SD card images. Opinions?

    DavidBowman
    Participant

    For ease of configuration, go with Microsoft OEM parts. Mine work without fuss, but the reviews on the non-OEM USB receivers are… well, they’re not great. They either work or they don’t, with the same reciever getting both kinds of reviews.

    Oh, and they’re like $10 cheaper (at most) than the OEM receiver, so I’d just go OEM if you wanted the 360 controller (I personally find the 360 controller more comfortable than the dual shock ones, and I see far more “help me!” threads for getting bluetooth and the ps3/4 controllers to play nicely. YMMV).

    Anonymous
    Inactive

    Hi all,

    Bit of a newcomer to the world of RetroPie and Emulation Station. Go easy on me!

    I’ve put together a desktop arcade cabinet like this one:

    http://www.instructables.com/id/2-Player-Bartop-Arcade-Machine-Powered-by-Pi/?ALLSTEPS

    I’ve got a Pi model B and a set of these joysticks/buttons:

    http://www.ultracabs.co.uk/usb-interface–standard-joystick-set-109-p.asp

    I’ve got the sticks and buttons wired to the USB controller, and connected to the Pi. When booting to Emulation Station, the joysticks are not detected.

    So I’ve got a couple of questions:

    – Is it better to simply wire the sticks and buttons to the 40 pin GPIO on the Pi?
    – Can anyone recommend any guides on this? Have found loads online, but can’t identify one that matches this setup.

    Cheers,

    Andrew

    wack
    Participant

    Hey guys,
    These videos have been brilliant. I wouldn’t have been able to get up and running without them.

    Unfortunately I’ve hit a bit of a snag here. I can use my PS3 controller (same serial as floob’s) via usb cable quite happily and the buttons are configured. I followed this video to the letter to try and get wireless to work but to no avail. I’m using the same BT adapter as floob too so I should’ve been in the best possible place to follow along with it.
    I can get as far as the end of the setup and the controller’s lights flash as described and then it settles on being controller one – so it will pair. Then if you restart (and even with the pause) it never pairs with the bluetooth adapter again after the setup screen.
    I’m using retropie 3 and grabbed the latest setup script too.

    Any thoughts?

    #104676
    geneworld
    Participant

    Bump for ideas about using a usb mouse

    toloriera
    Participant

    Hello, I need a “how to” to know how I can connect two PS3 controllers at the same time via Bluetooth.
    I’ve only managed to connect two controllers via USB, or a single command via Bluetooth.

    Thank you! and sorry for my English

    #104594

    In reply to: Power Questions

    dankcushions
    Participant

    1) the icon means there is not enough power being supplied, so it looks like your hub doesn’t output enough power for the pi. strangely, that hub model appears in the ‘working’ list of RPI hubs (http://elinux.org/RPi_Powered_USB_Hubs#Working_USB_Hubs) with a comment that it powers the pi fine, but perhaps they’ve not tested with the pi2, or using applications that push the system as much as emulation.

    not sure about 2!

    mealto
    Participant

    Just found this to be a better section so moving post here.

    So I borrowed 2 authentic PS3 controllers and Mame can see it and configure it for game play. Now I want to buy 2 new controllers and return the borrowed ones. Will these Generic PS3 controllers work just as well?

    http://www.ebay.com/itm/New-Wireless-Bluetooth-Game-Console-Controller-for-Sony-PS3-Black-High-Quanliy-/141561350652

    Also found 2 of these wireless ones. Will they work?

    http://www.ebay.com/itm/2-x-2-4G-USB-Wireless-Dual-Vibration-Gamepad-Controller-Joystick-For-PC-Laptop-/310811174850

    And here is a slightly cheaper one.

    http://www.ebay.com/itm/PC-USB-Game-Controller-Pad-Gamepad-Joypad-Joystick-NEW-/230469589259

    Otherwise, who other controllers can users recommend that is known to work well with Mame?

    #104572
    grizzlema
    Participant

    So I am building a NES RetroPi. Old busted NES case that I am putting a Pi 2 with retropie 3 in it.

    For the most part i followed https://www.youtube.com/watch?v=R2Peo5wX1NU this video.

    I am using:
    Raspberry Pi 2
    Belkin AC Powered Ultra-Slim Series 4-Port USB 2.0 Hub (F4U040v)
    Mausberry USB shutdown switch
    5V 2.6A output AC adapter to power the hub

    When I power the Pi with my 2A micro usb adpater everything is fine

    When i Power the Pi going through the USB Hub I get a strange rainbow icon in the top right corner of my display that never goes away.

    1. What is that icon for?

    2. I am triyng to do the setup scrtip for my shutdown circuit but i am not sure which one to use: http://mausberry-circuits.myshopify.com/pages/setup
    The one for RaspBMC/Raspbian/Debian distributions or the one for Arch distributions

    Any help would be awesome.

    #104538

    In reply to: Autofire on the axis

    hijinksensue
    Participant

    If we’ve already patched the kernel, should we somehow re-patch to the original kernel? Or would an apt-get update take care of that?

    I will try it on the THT-THT 2 player USB version of the controller that is being sold as the XIN-Mo and see if this fixes its problems as well.

    siranthony
    Participant

    Hello,

    I am in need of some assistance, please.

    I have successfully edited all my paths to read roms off my USB drive except for advmame-1.2. In /opt/retropie/configs/mame-advmame, I have edited advmame-0.94.0.rc successfully to set my rom path but when I try to edit advmame-1.2.rc, it is completely blank. Where are the advmame-1.2 config settings?

    For the time being, I have had to set emulation.cfg to default to advmame-0.94.0 but I would really like to be able to use advmame-1.2 as it supports a much larger rom set.

    I have read through two threads with solutions for configuring mame4all but there is no mention of solving this issue for advmame-1.2:

    Solution MAME Missing files

    mame4all "required files are missing"

    Roms are loading successfully in advmame-0.94.0 and mame4all but am having no luck with advmame-1.2.

    Any help you could give would be appreciated.

    Thank you.

    grizzlema
    Participant

    First off i would like to thank NinjaJoey’s post over at http://forum.8bitdo.com/thread-328-1-1.html

    @kingchili
    for the use of his es_input.cfg

    I have beat my head against a wall on this for about 2 days and these are the step I took with Retropie v3.0 final. I have uploaded my es_input.cfg,8BitdoNES30Gamepad.cfg, retroarch.cfg (controllers.rar)
    I would make backups of your current es_input and retroarch configs and over write them with the ones i uploaded to save yourself from doing a lot of editing.The biggest thing is getting the bluetooth mac addresses and registering them. I have tested the controllers in Super Dodge Ball and both worked great. Make sure you back up the files you edit incase something goes wrong, or risk reloading your image.

    Make sure you have updated your controllers firmware( at the time of posting 2.62)

    Raspberry Pi2
    RetroPi 3.0
    Kinivo BTD400 bluetooth adapter
    All commands were done through putty to ensure only the BT dongle was plugged into the Pi
    File transfers were done using WinSCP

    es_input.cfg goes here: /home/pi/.emulationstation/
    retroarch.cfg goes here: /opt/retropie/configs/all/
    8BitdoNES30Gamepad.cfg goes here: /opt/retropie/configs/all/retroarch-joypads

    1. sudo apt-get update

    2. sudo nano /usr/bin/bluez-simple-agent
    Once in you need to look for ‘KeyboardDisplay’ (search for it by crtl+w) and change it to ‘DisplayYesNo’
    Now hit Ctrl + x, y, enter to save it

    3. sudo reboot

    4. Make sure your dongle is plugged in and see if it is working
    lsusb

    5. To check your device number (mine was hci0)
    hcitool dev

    6. HOLD START on your NES30 controller for 3 secs until it comes on ( YES, just START )

    7. hcitool scan (get the MAC address of the controller)
    *You will see xx:xx:xx:xx:xx:xx “8Bitodo NES30 GamePad”

    8. sudo bluez-simple-agent hci0 xx:xx:xx:xx:xx:xx

    9. sudo bluez-test-device trusted xx:xx:xx:xx:xx:xx yes(dont forget the yes)

    10. Verify it was added (should return only a “1”, if “0” start over at step 6)
    sudo bluez-test-device trusted xx:xx:xx:xx:xx:xx

    11. sudo bluez-test-input connect xx:xx:xx:xx:xx:xx
    **Now you should have a solid blue light**

    12. I changed the retroarch.cfg (if you used the one i uploaded you can skip this)

    sudo nano /opt/retropie/configs/all/retroarch.cfg

    Now Look for

    input_player1_left = left
    input_player1_right = right
    input_player1_up = up
    input_player1_down = down

    These should be under keyboard.

    Now change them to:

    input_player1_left = nul
    input_player1_right = nul
    input_player1_up = nul
    input_player1_down = nul

    and at the end of the file add this: ( all the way to the bottom )

    # Player 1
    input_player1_a_btn = “11”
    input_player1_b_btn = “12”
    input_player1_y_btn = “15”
    input_player1_x_btn = “14”
    input_player1_start_btn = “22”
    input_player1_select_btn = “21”
    input_player1_l_btn = “17”
    input_player1_r_btn = “18”
    input_player1_left_btn = “2”
    input_player1_right_btn = “3”
    input_player1_up_btn = “0”
    input_player1_down_btn = “5”

    # Player 2
    input_player2_a_btn = “11”
    input_player2_b_btn = “12”
    input_player2_y_btn = “15”
    input_player2_x_btn = “14”
    input_player2_start_btn = “22”
    input_player2_select_btn = “21”
    input_player2_l_btn = “17”
    input_player2_r_btn = “18”
    input_player2_left_btn = “2”
    input_player2_right_btn = “3”
    input_player2_up_btn = “0”
    input_player2_down_btn = “5”

    input_enable_hotkey_btn = “21”
    input_exit_emulator_btn = “22”

    13. In Retropie 3.0 controller configs are located:
    /opt/retropie/configs/all/retroarch-joypads

    I made my own .cfg file named 8BitdoNES30GamePad.cfg and pasted the below into it it, then uplaoded to the controller directory.
    ####
    input_device = “8Bitdo NES30 GamePad”
    input_driver = “udev”
    input_b_btn = “12”
    input_y_btn = “15”
    input_select_btn = “21”
    input_start_btn = “22”
    input_up_btn = “0”
    input_down_btn = “5”
    input_left_btn = “2”
    input_right_btn = “3”
    input_a_btn = “11”
    input_x_btn = “14”
    input_l_btn = “17”
    input_r_btn = “18”

    input_enable_hotkey_btn = “21”
    input_exit_emulator_btn = “22”
    ####

    14. Register the 2nd controller
    Hold start on the controller
    hcitool scan
    sudo bluez-simple-agent hci0 xx:xx:xx:xx:xx:xx
    sudo bluez-test-device trusted xx:xx:xx:xx:xx:xx yes

    This will add the controllers mac to the trusted devices and will let it connect when using the shell script

    I made a shell file on my pc and uploaded it to the ports rom folder to connect player 2 controller
    sudo bluez-test-input connect XX:XX:XX:XX:XX:XX (controller2.sh) with your MAC
    Do the following so you can execute the script from ES
    cd RetroPie/roms/ports
    cdmod +x controller2.sh

    sudo reboot

    Now the shell should show up in the ports folder and can be ran. I just pressed start to start my 2 controller and came up fine.

    To be able to control emulationstation with the controller i used config modified by kingchili
    make a backup of your current es_input.cfg and over write it with the one post above.

    khaotik
    Participant

    Hello all,

    This is my first post so go easy on me. I need help with figuring out how to use my InterAct arcade controller for the PS1 with the Raspberry Pi.

    Here is a picture of the controller:
    PS1 Arcade Controller

    Now the issue I have is that I don’t believe I can just take the PS connector apart and use those wires because the pinouts are per button.

    PS Controller Pinouts

    And I don’t think I can just use the data line because it probably has special code specific to the Playstation.

    Note that I also am trying to do this without spending any more money on the project so please don’t suggest using the USB adapter which I have seen online and also that the pi and the controller are going to be mounted in a single box together so I don’t need long wires or anything fancy.

    My guess for the solution would be to open up the controller itself and wire each button (switch) to the Raspberry Pi directly following one of these two pinouts.

    Link 1
    Link 2

    So please any advice you guys have on whether this would work or if this is the right/wrong way to tackle this would be great.

    Also, I am trying to get this done before next weekend as my brother is visiting from across the country and I would like to showcase it to him. Even if I don’t have the controller and Pi in a nice box.

    Thanks in advance to any help you give,
    -Khaotik

    #104465
    Omnija
    Participant

    [quote=104460]That lovely little square is telling you you have an insufficient power supply. You need 2A 5V. Sometimes cables can be bad even if your power supply is good. Get a new adapter. I use one from amazon from kootek that seems to work fine for me.
    [/quote]

    I had this issue and all i had to do was use a shorter usb cable. In some cases it is the power supply but if you have a smaller wire i would try that before changing power supply.

    p.s it’s not a stupid question lol.

    #104433

    In reply to: Autofire on the axis

    monchote
    Participant

    I’ve finally had some time to test the Xin-mo dual controller with a fresh installation of RetroPie 3.0 and the autofire on the axis issue no longer exists, so applying the previous patch is not needed anymore. Great news!

    With regards to it not being recognised as 2 controllers, I’ve tested the addition to /boot/cmdline.txt method that @feederchain describes above and it also works with the Xin-mo dual controller. The code to add to the end of the line (after a white space) is:

    usbhid.quirks=0x16c0:0x05e1:0x040

    Reboot required after saving the file.

    Having reached this solution, I’m not going to bother trying to patch the kernel as this fix is simple enough for those of us with the Xin-mo.

    Thanks very much to @feeder for all the help and effort!

    kamovsky
    Participant

    Hi guys,

    can you help me to set up my PS3 controller.
    I’m following the guide step by step but when I pull out the USB cable and press PS button on PS3 controller all 4 LEDs start lighting quickly and stacked just for a half seconds and then continuous lighting an-till goes off and controller not detected.
    I have tried 2 Bluetooth dongles with bluetooth version 2 and 4 but nothing append.
    My retropie system:
    Raspberry Pi2
    Retropie 3 final
    USB Bluetooth v2 and v4 dongles
    PS3 controller

    thank you!

    #104412
    epe9686518
    Participant

    [quote=104258]I still need to find a way to control Kodi using a joystick/gamepad. apparently the support is there for it, but it’s been disabled due to openelec.
    Using a teensy 2.0 as my usb gamepad controls. trying to find a way to control everything without needing a 2nd device such as a smart phone.

    Edit:

    from the kodi forums.
    AFAIK for joystick support Kodi needs to be compiled with –enable-joystick –enable-sdl.
    From what I can see from OSMC git Kodi is explicitly compiled with –disable-sdl –disable-joystick. Frown
    Edit: ask in @Milhouse’s openelec thread, openelec has sdl/joystick support, not sure if it’s enabled in @Milhouse’s builds.

    Maybe we can enable the sdl here.. has anyone tried?

    [/quote]

    If you have an Xbox 360 controller I can show you how I have mine set up, it works perfectly in the emulators in ES and in Kodi, I can switch back and forth

    Anonymous
    Inactive

    Hello,

    I am using RetroPi 3.0 on RP2 and I am trying with big fustration to configure a xbox wired controller. Always when I follow the on screen instructions, I am stuck with the left top button on my xbox controller. Either it does not detect this button at all, or it is so sensitive that in accepts it but skips the next 3 buttons. Is there no way to go back to a previous button? Or reset the config without the need of reboot? (retropi does not accept my “F” buttons of my usb mac keyboard, or the hotkeys on my xbox controller at this stage), Why do I have to configurate the controller at all? RetroPi already detected my xbox controller. So why does RetroPi not just load a standard config file for this controller with a standart mapping (that the user could change in the setting if he wants)? That would really be a big feature request for me.

    After spending now over an hour trying to get though this GUI mapping process I give up! Is there an easier way to just do it over terminal or drag an drop a file onto my microSD ?

    Thanks for help

    johnnygossamer
    Participant

    Well the NES30 should still work fine connected with its USB cable, right?

    bunglenutter
    Participant

    To be honest I regret buying the thing, should have just gotten a cheaper wired USB SNES controller instead.

    #104325

    In reply to: Autofire on the axis

    feederchain
    Participant

    OK… so monchote…. you sparked something in my brain with your talk of quirks. Or at least that patch you referenced.

    While I has dealing with this months ago I remembered reading something about adding a quirk on boot. But I didn’t get it to work. Looking back now, it’s because I didn’t know what I was really doing then.

    Anyway… So I figured out my vendor/product ids 1292/4745.

    Which is when the spark happened. So you are allowed to add the following to the end of /boot/cmdline.txt

    usbhid.quirks=0x1292:0x4745:0x040

    The first two numbers are my vendor/product. The third is the quirk. Found here http://lxr.free-electrons.com/source/include/linux/hid.h#L313

    So the 40 is for multi input.

    So with my kernel and this above. I was seeing two controllers and they both worked.

    You can find the vendor/product using
    lsusb

    returned this for me
    Bus 001 Device 005: ID 1292:4745 Innomedia

    So the next logical step was to try and use HID_QUIRK_NOGET with a virgin kernel and see if the directionals work. Replaced the 40 with the 8.

    Unfortunately that didn’t work for me.

    Hopefully for you compiling in the quirk will help.

    tardis
    Participant

    im very new to retropie and linux in general.
    I need to know how to set custom contoller configs, in particular for the nes system. i have a usb contoller and im running 3.0

    the nes a and b buttons by default are hard to use in the current default position, same as in gba.

    thanks in advance

    #104290

    In reply to: Autofire on the axis

    hijinksensue
    Participant

    @monchote Exactly! This hack DID fix my 2 player issue (in 3.0 beta). I never actually had the original auto fire issue in the first place. 3.0 (proper) seems to have undone that fix. Whether it was an accident or not, it worked.


    @feederchain
    I have the Xin-Mo 2 player (or at least that’s what I paid for) but it shows up in Retroarch as a “THT THT 2 Player USB.” From what I understand, they’re essentially the same hardware.

    Please let me know if I can be of help testing anything.

    glitch
    Participant

    Hi everyone! I tried the guide to set up my Dual Shock 4 with my RetroPie and once I get to the step where it asks you to connect your controller via USB, my controller is simply not detected. Now, I realise the guide is for PS3 controllers, but is there anything I can do to make a Dual Shock 4 work wirelessly, or is it simply not supported currently?

    To be clear, the controller works great when connected via USB in both EmulationStation and in the emulators I’ve tried (NES, SNES, Genesis), so I’m not sure why the script doesn’t find it, though I guess it’s probably looking specifically for a PS3 controller??

    Any help or nudges in the right direction appreciated, as I am a complete newbie at this. :)

    Thanks!

    kabonk
    Participant

    Help please,
    My son and I are working on our first raspberry pi project, the pocket pigrrrl. We are trying to get the software set up as shown in the instructions: https://learn.adafruit.com/pocket-pigrrl/software-1

    We have burned the image file to our SD card and then try to setup the network per the instructions. The way we have tried to do this is to put our SD card in the pi A+, plug in to an HDMI monitor, plug in a USB keyboard and then power up the pi. It goes through some checks, shows the retro pi splash screen and then a few more text lines and then stops with: pi@pigrrl ~ $

    We then try to type on the keyboard but it doesn’t register.

    Many questions:
    1. Is this a prompt?
    2. Should the keyboard be recognized at this point?
    3. We are trying to set up out wifi dongle as listed in the directions so we can then edit by ssh. Is this the way to do it?
    4. We have no pi experience. Is there a more detailed walkthrough for this part, most we can find are for raspbian, none for retro pi

    Any help would be appreciated.

    (also posted on adafruit help forums)

    retroco
    Participant

    @ Floob, I can change the corresponding buttons in fba2x.cfg, but none of the changes seem to have impact at all, even the USB keyboard doesn’t respond.

    Clean installation of RetroPie 3, enable SSH, Expand File System, Copy NEOGEO ROMS (4 of them), Copy SNES ROM (SMW), Pair PS3 Controller. Nothing more nothing less, so any further advice would be appreciated.

    #104258
    Djinny
    Participant

    I still need to find a way to control Kodi using a joystick/gamepad. apparently the support is there for it, but it’s been disabled due to openelec.
    Using a teensy 2.0 as my usb gamepad controls. trying to find a way to control everything without needing a 2nd device such as a smart phone.

    Edit:
    [quote=asavah] from the kodi forums.
    AFAIK for joystick support Kodi needs to be compiled with –enable-joystick –enable-sdl.
    From what I can see from OSMC git Kodi is explicitly compiled with –disable-sdl –disable-joystick. Frown
    Edit: ask in @Milhouse’s openelec thread, openelec has sdl/joystick support, not sure if it’s enabled in @Milhouse’s builds. [/quote]

    Maybe we can enable the sdl here.. has anyone tried?

    flavad99
    Participant

    Had no issues with this feature for the first month of use. I went into to Setup to make sure that this feature is still enabled and deleted some extra roms to make sure there was sufficient space. Has anyone else run into this? I am using 3.0 beta.

    tardis
    Participant

    im very new to retropie and linux in general.
    I need to know how to set custom contoller configs, in particular for the nes system. i have a usb contoller and im running 3.0

    the nes a and b buttons by default are hard to use.

    thanks in advance

    #104245
    travis226
    Participant

    I am having the same issue with absolutely no luck. My back up plan, will be to try map player 2 toa usb controller and keep player 1 a keyboard.

    reason why I need keyboard input is because I am using an x arcade which encodes keyboard strokes

    johnnygossamer
    Participant

    [quote=104182]I think your solution is found in the setup guide for the NES30 controllers:
    http://forum.8bitdo.com/thread-328-1-1.html

    I had the same problem, till I followed the setup to the letter. You need to configure the controller twice. Once for the dpad first, then a second time for the remaining keys.

    <quote>
    reboot your raspberry pi

    While loading hold start on your controller to turn it back on

    your blue light should go solid when you get into emulation station

    it should ask to setup a controller. ( if not use the a usb keyboard hit enter to open the options and config controller)

    Hold down on the Dpad (it should say keyboard)

    Only set UP, DOWN, LEFT, RIGHT

    Skip A, B, START, SELECT, LEFT BUMPER, RIGHT BUMPER

    then hit ok

    Now reopen the controller config and hold A (should say 8Bitdo NES30 GamePad)

    skip UP,DOWN, LEFT, RIGHT ( you should be able to use your down arrow on your Dpad to skip them)

    Set A, B, START, SELECT, LEFT BUMPER, RIGHT BUMPER

    then hit ok and you should have a working controller.
    </quote>

    [/quote]

    Yes, this is the same guide I said I tried in the first post of the thread.

    I decided to try it again but once again, that guide appears to be somewhat out of date. 317 in RetroPie setup is no longer “Register RetroArchController.” It’s “Install RetroArch Joypad Autoconfigs.” I did that and it scrolls through a long list of what appears to be config files for various different gamepads and then drops me back to the setup menu.

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