Tagged: psx multitap retroarch 4 players
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AnonymousInactive03/01/2015 at 20:06Post count: 52
Does anyone know if RetroArch supports multitap (ie to allow for 4 players in PSX for example)? I’ve tried to find out and I cant really see anything that says it is when searching but wondered if anyone else knew?
Ta
Adz
I’m wistfullly in the same situation.
I sought in many forums but I cannot find how to modify the configuration files in RetroArch to play 4 players.
I’d like to play Super Bomberman 2 of SNES with my three friends.
AnonymousInactive04/20/2015 at 21:58Post count: 2(Sorry for my bad english^^)
On SNES (RetroPie 3.0 Beta 2), I got it to work!
First, I switched to “lr-snes9x-next” (/home/pi/RetroPie-Setup/retropie_setup.sh, “Install individual emulators…”, “lr-snes9x-next”).
Then, I opened /opt/retropie/configs/snes/retroarch.cfg and added the following line:
input_libretro_device_p2 = “257”If you have configured your controllers in “/opt/retropie/emulators/retroarch/configs”, then you need nothing more to do – just connect your gamepad and run your Game. Successfully tested with Bomberman…
[quote=95739]
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I opened /opt/retropie/configs/snes/retroarch.cfg and added the following line:
input_libretro_device_p2 = “257”
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[/quote]Yes, this works great for SNES.
But unfortunately it seems that PSX multitap is not supported at the moment.AnonymousInactive08/13/2015 at 15:47Post count: 5Thanks for the info on how to get it working for SNES. It there a way to get Multitap to work on the Sega Megadrive?
AnonymousInactive08/23/2015 at 23:52Post count: 1Hmm, well I am a noob but following these steps did not work for me. Has there been any change to getting multitap to work on snes9x on Rasperry pi 2 with retropie 3? …does it matter that I’m trying this with Secret of Mana?
re: psx multitap support – it is currently not supported in pcsx-rearmed (the psx emulator that retropie uses). there is an issue logged here: https://github.com/notaz/pcsx_rearmed/issues/43 – it looks like the main developer does not have time to work on the project, unfortunately. perhaps someone could get stuck in? :)
[quote=96292]
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I opened /opt/retropie/configs/snes/retroarch.cfg and added the following line:
input_libretro_device_p2 = “257”
…Yes, this works great for SNES.
But unfortunately it seems that PSX multitap is not supported at the moment.[/quote]
Thanks for the tip. It worked nicely on SNES games. Curiously, I tried that same approach on RetroArch 0.9, but it didn’t worked. It seems they fixed it on latest RetroArch version, 1.2.2.
Games I tried that worked:
Super Bomberman
Super Bomberman 3
Super Bomberman 4
Top Gear 3000But it seems that “Snes9x Next” is the only SNES core that has multitap working. I tried the same settings on CATSFC and BSNES (accuracy), to no avail.
Anyway, I can simply choose Snes9x Next for multiplayer games, and CATSFC for the others.
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